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Indiana Jones Pinball Machine

$7,500.00

Professionally Restored – Includes 1-Year Warranty!

Description

Indiana Jones Pinball Machine for sale (1993) By Williams

Indiana Jones Pinball Machine for sale was launched by Williams in 1993. It was developed by Mark Ritchie (the younger brother of famed pinball designer Steve Ritchie). It was inspired by the Indiana Jones films. It was also a widebody game in WMS’ SuperPin series (see also The Twilight Zone and Star Trek: The Next Generation).

The DCS Sound System from Williams / Midway was used for the first time in this game. It includes sound excerpts from the first three films, as well as fresh dialog from actor John Rhys-Davies (who reprises his role as Sallah in this game).

Game Features:

Playfield with a wide body. Flippers (2), Ramps (2), Captive ball, Lane Change(s), Cellar Holes, Drop Targets (, Autoplunger, Three video modes).

There are four multiball modes: 3-ball ordinary multiball, 2-ball Quick multiball, 6-ball “Well of Souls” multiball, and 6-ball “Eternal Life” wizard mode.

Toys include a player-controlled top playfield tilt and a rotating idol head that releases the balls into play.

There are 12 “modes” in Indiana Jones, each based on a sequence from one of the three films. Unlike in The Twilight Zone, the modes are not stacking (you must complete one mode before proceeding to the next).

Raiders of the Lost Ark

  • Obtain the Idol: You must obtain the idol by shooting the lock holes.
  • Raven Bar/Get the Medallion (video mode): To get the medallion and an extra ball, you must shoot 20 Nazis; the mode ends if you are shot five times.
  • Cairo Streets: Use the ramps and orbits to look for Marion beneath boxes (she’s under the one the monkey is screeching on)—10 m each if Marion is not underneath. Finding Marion changes the scene so that an Arab-looking person with a sword is threatening Indy. Can be killed in two ways: by firing the Start Mode saucer (20 million points) or by pressing the plunger trigger (2 million points).
  • Well of Souls: A shot to the lock hole is worth 2 million points multiplied by the number of balls in play.

Indiana Jones and the Temple of Doom

  • Monkey Brains: Each loop and ramp shot is worth 8 million points.
  • Steal the Stones: You must obtain the stones by shooting the appropriate ramp. After obtaining the eight stones, it is worth 20 million points.
  • Mine Cart Escape (video mode): Drive the mine cart left and right through the tunnels, aiming for open tunnels and avoiding closed ones. At the end of the mode, a 30 million-point bonus is added.
  • Survive the Rope Bridge: Each ramp shot moves him forward and earns him 10M. Four ramps are necessary to get him across, with a fifth required to cut the rope and obtain an extra ball.

Indiana Jones and the Last Crusade

  • Castle Brunwald (misspelled as Grunewald): Shoot the drop target covering the captive ball, and then you keep hitting the captive ball to escape the castle.
  • Tank Chase: Shoot the left and right loops to pursue the tank, and getting the last shot allows Indy to destroy the tank for a 30 million point bonus.
  • Three Challenges: For the Path to Adventure raised playfield, shoot the right ramp. Challenges 1–3 are completed by hitting all lit rollovers for 10M, 20M, and 30M. To collect the points, all illuminated rollovers must be hit within a single pass of the Path.
  • Choose Wisely (video mode): Five grails will appear on the screen, and when they are moved around, you must select the correct grail. If you select the correct grail, the knight will say, “You have chosen wisely,” and you will receive 20 million points. If you select the incorrect grail, you will watch an animation of the Nazi dying, the knight will comment, “You have chosen… poorly,” and you will be rewarded 5 million points.

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